Game developers are a cagey, paranoid lot. We know more about what goes on in the inner workings of the CIA than about the latest upcoming game releases. Gaming is a world filled with silence, non-disclosure agreements, secret tests and hidden projects. The question is, why? Why are game developers inducted into this cult of silence when being open and available would probably sell more games? Is this silence a problem the gaming industry must overcome? Kotaku has the story.
Maybe this is just a problem for gaming journalists who can’t get the latest info on the games they’re following. Or, it could be something that really is harming the industry. By keeping their cards close, game companies lose out on a lot of publicity and excitement from the community. Of course, if their games happen to suck, that might not be the sort of publicity they want.