Diablo 3 has proved a popular game, but its auction house feature is a matter of concern for many gamers. How exactly do you take on a loot pinata game like Diablo 3 when it’s often quicker and easier just to buy the loot from the auction house? There is a psychology involved in any matter of buying and selling, and that psychology is something Blizzard should be watching carefully. Gamasutra has the story.
There’s another psychology that Blizzard should be considering, as well. Since we’ve watched them compromise every part of the game for the sake of their real money auction house, exactly how much will gamers take before abandoning Diablo 3 for the greener, and more functional, pastures of games like the Torchlight 2?