Ten seconds after Skyrim hit the shelves, the mods hit the net. Some of these are practical, solving stability issues or clearing up the bizarre UI. Others, less so. Let’s talk less so. Gameinformer has the story. And the creepy children.
Ten seconds after Skyrim hit the shelves, the mods hit the net. Some of these are practical, solving stability issues or clearing up the bizarre UI. Others, less so. Let’s talk less so. Gameinformer has the story. And the creepy children.
I will be doing a roundup on the more interesting mods for Skyrim, once the community has gotten enough time and experience to produce some truly wonderful things (read; boob physics).