Blizzard dropped the ball on their Diablo 3 launch, their always-online policy has caused headaches for thousands of players, and now they’re planning to lock out players who open too many games in an attempt to protect their real-money auction house from bots driving down prices. Blizzard has much to answer for in this release of one of their flagship games. So here’s their answer, an open letter to the community about Diablo 3 and the many, many problems players are having with it. Does this letter answer all your questions? Battle.net has the story.
We’ve all seen this before. A game opens big, lots of good will, players flooding in to get their hands on the latest and greatest. Then promises aren’t kept, complainers are attacked, bans ensue, gameplay is sacrificed to protect revenue streams, players leave, more iron bars are locked across the game, more players leave, and then you’re left in the cold, trapped under the hardware for a seven-figure launch and with a five-figure player base.
At night, the ice weasels come.