Of course, there’s a lawsuit about it. Recently unsealed documents show that Microsoft knew the Xbox 360 could damage discs inside it when tilted or bumped while playing. Oh, and that they knew before tossing the 360 up on the market in 2005.
Microsoft engineering teams considered three solutions to the problem, but dropped all of them. Something about being too expensive. Good thing there’s that replacement disc program from Microsoft, you know, the one that costs $20 per disc. Yeah, you know I love re-buying a game because the cat jumped up on the console while I was playing.
Oddly enough, everyone else who spins a disc in their players has figured out a way to prevent damage in case of a stiff breeze tilting their machines a whole degree off axis. How this strange and alien technology escaped Microsoft is a mystery.
If you’re concerned about your Xbox 360, then take a look at this article with more information and details of the pending class-action lawsuit.
I’ve heard that it can/will scratch up disks even while stationary. Seems that it’s missing expensive, high-tech foam padding and rubber bumpers…
Microsoft is awesome. They are great at everthing they make.
This is exactly why i’ve always and always will be a linux and nintendo fan.
And to think, the EB Games disc replacement is a heck of a lot cheaper. Sad that I have to pay anything. I’ve got to say, I haven’t bumped, jiggled, wobbled, or even TOUCHED my 360 during game play, and it’s still damaged some of my disks.
That’s above and beyond the multiple 360s I’ve gone through, themselves – and the fact that no matter what I do, my hard drive never actually brings things over right, so each replacement means starting my games all over.
I’ve gotten rather sick of it. Bought a PS3.
Now, too bad I can’t really afford to replace my games for their Wii and PS3 version. Plus all those downloads I ponied up cash for.
Still, I know exactly how much I can trust Microsoft, and I already knew it when I got the 360, so I guess I have myself to blame for this. :(