The BBC reports that Europe’s gaming addiction clinic has discovered that roughly 90% of their gaming addiction patients aren’t addicted at all, at least in clinical terms. Instead, these gamers, who spend more then four hours a day playing games like World of Warcraft, simply find a sort of escape and social life inside games that overpowers their ability to socialize in the real world. The end result is the same; they disappear into games while their real life crumbles.

Socializing is a skill, and one that must be practiced. Kids and adults who avoid social activities, have few local friends, or have been bullied and picked on in realspace tend to turn toward video games as a life and experience away from the traumas and failure of the real world. With the advent of the internet, this phenomena is becoming more common. Hell, I know more people by their online handles than I do by real names, and I’m a beautiful social butterfly, flitting merrily between flowered gatherings and sipping of the nectar therein. What’s it like for someone who would rather crack their teeth out with a crowbar than spend time outside their cave?

Take a look at the full BBC article and decide where you stand. When is the last time you saw a sun that didn’t involve shaders and particle effects?