Ever have one of those days where you throw together a fun little game, put it on the internet for beta testing, and then wake up the next morning to discover it sold a million copies? That’s the story of Notch, the developer of the soul-devouring building game, Minecraft. Care to hear what he has to say? IGN has the story.
Every year, we see more evidence that indie game developers can walk the same roads as the big studios. Turns out, millions in budget can help make a big game, but fun is still cheap.